Camera Animations Library

new features in Patchwork 3D Design 2019.2 X4.

Camera animations provide the source content for clips in the Camera track of a timeline. The Camera Animations tab in the library on the right-hand side of the Timelines editor consists of a list of defined camera animations. It provides buttons allowing you to create new ones and duplicate, rename, or delete the current ones.

From the list in this library tab, you can:

  • Load camera clips by dragging animations from the library and dropping them onto the Camera track.

    Dropping a camera animation onto the Camera track creates a solid-colored clip whose length corresponds to the duration of the clip. In a bookmark animation clip, the positions of the bookmarks are visible. Each bookmark is displayed as a vertical bar within the clip.

    When a clip is selected, you can modify a bookmark's position by clicking on it and dragging it to a new position.

    The initial camera position of the first clip will be used from the beginning of the timeline. If no clips exist in your timeline, the camera position in the active viewport will be used instead.
  • Modify an existing animation by double-clicking on its name in the list.

Use the buttons to manage the list:

Icon Function Description
New Create a new camera animation. You will be asked to provide a name for the new animation and to select the type of camera path (Kam file, bookmark animation or Bézier path) from the drop-down list.
Duplicate Duplicate the selected camera animation.
Rename Rename the selected camera animation. Give each camera animation a unique name.
Import Import a camera animation in the following formats: KBA (bookmark animation), BZA (Bézier paths), and KAM (KAM file).
Export Export a camera animation in the following formats: KBA and KAM.
Remove Delete the selected camera animation.